Kinky Fight Club Update 0.8B
Hello everyone!
I hope you are having a wonderful week!
Today is update day! it is a bit earlier than the original update date, but i have focused on finishing this update earlier so i can go full-on the next update, which will require a fuckton of work!
So What’s new?
Quick Time Events
Quicktime events are now optional. Thanks for all your feedback and ideas! Now there are three (two) types of possible Quick time events:
Easy -> No quicktime Events. No bonus coins.
Medium -> Quicktime Events with 3 keys to match. +25% bonus coins.
Hard -> Quicktime Events with 5 keys to match. +50% bonus coins.
Difficulty Change
With Quicktime events no longer associated with difficulty there has been a small rebalance on difficulty, Fap mode has been removed (as it can be achieved by playing in Begginer + Easy). New difficulties are the following:
Begginer: Player is 35% stronger than the opponent, and is easier to escape. Base coins per match:7
Medium: Fair fight. Base coins per match: 15.
Challenger: The opponents are 20% stronger than the player, and the IA is slightly more aggresive. Base coins per match:25.
Dominator: The opponents are 35% stronger than the player, and the IA is very aggresive. Base coins per match: 40.
Coin Rewards Update
With all the changes, and the addition of more and more new content, coin rewards has been updated. Players should be able to get more coins when playing!
The Bounties for beating Arcade towers have also been updated!
Abilities rebalance
Some actions and abilities has been rebalanced, check the changelog below to see which ones. There isn’t any big gamechanging update here, but rather number tweaks to keep the game more dynamic.
Fourth Custom Character Slot
That, not much to explain here! More custom characters!
Custom Character Locking/unlocking.
Since i decided to finally not add any restrictions on the items in Character Creator, i instead set that characters 3,4,5,6 should be unlocked to be able to be customized. However, since most of you already have those done, and i don’t think it would be cool to remove that from you, for this month, unlocking character slots cost 1 coin , after this month they will cost 500 each!
Custom Character Tower
A new tower has been added to Arcade mode! And is a tower full of Custom-created characters! Yes, YOUR characters!
Since you only can create a few characters you will fight against some of them more than once. But you never will face the same opponent twice in a row.
Survival mode!
In this mode – it has to be unlocked in the Other Shop for 1000 coins – you can choose a character and survive endless waves of opponents! Each time you win your opponents grow stronger, but the prices also increase!
In this mode you can also select the costume all your opponents will wear while playing.
You can choose to fight agaisnt males, females, or both (mixed), aswell as choose their role.
New Character
A new Character has joined the Kinky Fight Club: Lee Yung!
He is a weightlifter from Japan, and loves to lift, carry, and bearhug his opponents!
He includes 5 new movements: Bearhug*, titsucking Bearhug, Piledriver Handjob*, Standing Doggystyle 2, and Standing Cowgirl.
*these moves include lesbian variations.
His passive makes him more powerful the more he dominates his opponents!
Passive rebalance
The passive Outlaw/Lucky Go has been changed, since it is no longer needed.
Sex types updated.
The sex type “Seduction” has been removed, as it was not really used (only 2 movements used it), and instead has been replaced with FootPlay, as there are already 4 movements that include footplay in the game, and there is a few more planned…
With this change some characters Weakness and Resistance has been updated.
Kiss and Asstease has been changed to “Other” type.
Improved Menus & Tutorials.
I improved some menus to be better organized and updated the old tutorial images that are both in the selection screen and in-game to better reflect all the updates, and prepare for the future localization of the game.
Character Creator items update.
I added a new bunch of items made specifically for one of the oldest patrons and supporters of the game, aswell as fixed that some items didnt have their correct textures (some female torso items from costume 4).
I also added some color variations to the costumes of Rosemary and Carime.
And that’s it i think. There are some other minor updates that you can find in the complete Changelog below.
If you like what you see here, feel free to support me on Patreon, as that is the main income i get from puting thousands (2200+) in the development of this game!, and it keeps me going and improving the game every month a bit more!
There is a lot more content to come, and im always happy to take feedback, either the good, the bad, and suggestions or critics, everything may help the game!
A new Demo is coming up soon, there you may be able to test all the new features added in the game in the last few months!
Cheers!
Changelog
0.8B
- Dirty Talk will no longer be hidden when using the HIDE UI key (comma).
- Added a new Futa type! You can now choose between futa with balls, and withouth!
- Updated the Extras menu, as it was full and there was no way to putting more stuff in there.
- Fixed a bug that caused Denise’s passive to not properly trigger sometimes when used by the player.
- Changed Difficulties:
- Begginer now is the easiest difficulty. In this difficulty players stats are increased in 25% and the cooldown of their abilities is reduced in 15%, escaping is easier, and the IA is slightly less aggresive.
- Medium, no change. Matches are fair.
- Challenger is a harder than Medium. The opponents stats are increased in 20%, and the IA is slightly more aggresive.
- Dominator is the hardest difficulty. The opponents stats are increased in 30%, their cooldowns reduced in 10%, and the IA is more aggresive.
- Fap mode removed: with the changes to QuicktimeEvents and Difficulty was not needed anymore. The same Fap mode effect can be generated by playing in Begginer difficulty with no Quicktime events.
- QuickTime Events change: Quicktime events are no longer mandatory: they are now an optional part of the game, and can be activated in the Extras menu to increase the ammount of coins gained!.
- Quicktime Events now come in 3 types: Easy (No quicktime events) Medium (only 3 keys), and hard (all 5 keys). The harder the setting the more coins you get +25%/+50%!
- Slightly adjusted Coin gains:
- Medium difficulty 12>15.
- Challenger difficulty 20>25
- Dominator Difficulty 40.
- Fixed the error of Controls when Enabling/Disabling IA in real time.
- Fixed a rare error in Arcade tower opponent selection causing some times to spawn the same opponent twice in a tower.
- Added the fourth slot for character Creator!
- Added Custom characters portrait to Arcade mode (was missing).
- Added some Player-requested items to build a character’s look (certain teacher i won’t name heh)
- Added a new Player-requested Feature: Custom Characters Tower: Now you can choose this tower to fight only agaisnt your Custom Characters!
- Improved Player IA: The Player IA will now select if he wants to keep going, keep going(longer), or not after winning if the player didn’t select anything, aswell as select the movement to do it.
- Improved IA difficulty Scaling, now the level of agression from the IA matches the chosen difficulty.
- Fixed a bug that caused counter to now trigger when using it with exactly 18 energy.
- Resist Energy cost changed from 35 to 30.
- Haste is 10% more effective.
- Slow is 10% more effective.
- Haste energy cost changed from 25 to 22.
- Slow energy cost changed from 25 to 22.
- Overpower energy cost changed from 50 to 25.
- Energy Rush energy cost changed from 20 to 10.
- Hold position energy cost changed from 40 to 35.
- Dominate energy cost changed from 35 to 30.
- Overpower cooldown changed from 75 to 90 seconds.
- Changed the Passive Outlaw/Lucky Go, as it is no longer needed. Replaced by new Lucky Go Passive:Whenever you use an Ability, you have a 50% chance to instantly recover the energy spent to use it.
- Arcade tower Easy Bounty increased from 35 to 50.
- Arcade tower Medium Bouny increased from 75 to 110.
- Arcade tower Hard Bounty increased from 150 to 225.
- Added Survival mode! Once unlocked you can play there and fight endless opponents that grow stronger on each round! The longer you win the bigger the reward you get!
- Using Cheats in Survival mode will result in prize being reduced by 75%.
- Added Survival Mode to the Other Shops to unlock for 1000 Coins!
- Added Character Creator Slot 3,4,5 y 6 to the Other Shops to unlock for 500 Coins. However they cost 1 Coin to unlock in this patch!
- Fixed some typos on the Keybind Tutorial screen.
- Fixed some typos on the Tutorial.
- Updated fonts on the tutorial.
- Added a new Other shop feature: Future Funding. When you get this upgrade the bonus coins you get each 3 games increases from 30 to 50!
- Added a new Other shop feature: Zed’s Gamble. When you get this upgrade every time you win or lose a match (but not surrender) you have a 5% chance to gain 250 extra coins!
- Corrected an error with Trap N’ Suck animation that caused sometimes the attacker’s animation to do not loop properly
- Fixed a bug that caused sometimes when losing in 3 Cum mode, and choosing Keep going for the opponent, that you may instead win if the opponent already cummed twice.
- Added articles to the console text, so it no longer is written in caveman-english.
- Added a new Character to the game: Lee Yung!
- Added a new Passive to the game: Increasing Might!
- Added a new Active role starting movement: Bearhug.
- Added a new Passive role starting movement variation: bearhug (lesbian).
- Added a new Passive/Active role starting movement: Piledriver Handjob. It includes all the M/M and F/F variations!
- Added a new Active role starting movement: Bearhug titsuck. (requires undressing the top).
- Added a new Active role starting sex movement: Lifted Cowgirl. Lift your opponent and make her ride you!
- Added a new Active role starting sex movement: Standing Doggystyle 2.
- Takun’s Weakness changed from Seduction to Handjob.
- Diego’s Resistance changed from Seduction to Doggystyle.
- Seduction as a Type of movement has been deprecated, and is no longer used for Weakness and Resistance, previous Seduction movements (Kiss and Asstease) have been moved to “Other” type of movement.
- Added a new type of movement: FootPlay. All feet related movements are included here (Footjob, Ground Footjob, Wrestle Footjob, Trap Footjob)
- Lorelei’s Weakness changed from Oral to Footplay.
- Damien’s Weakness changed from Handjob to Footplay.
- Daira’s Weakness changed form Breastplay to Footplay.
- Rosemary’s Resistance changed from Other to Footplay.
- Denise’s Resistance changed from Other to Footplay.
- Added 3 new color variations for the second costume of Rosemary for the Character Creator.
- Added 3 new color variations for the second costume of Carime for the Character Creator.
- Changed re-seting after cumming in 3 cum mode: Now instead of reseting Ecstasis to 0, it resets to 25%, but also reduces Arousal by 25%. This change does not impact in overall game lenght, but it is set to avoid just spamming sex-attacks-only. This is testing and the values may be adjusted in future patches.
- Added missing textures to some of the 4th costume items in the Character Creator. And added more texture variations for those items!
- Improved the tutorials and help tabs in Main menu and inside the Game.
- Revised and updated some lines in the Dirty Talk system.
- Added a few lines for new movements, and for some situations.
Get Kinky fight Club
Kinky fight Club
Adult Battle-Sex Game
More posts
- Kinky Fight Club update 1.2.2May 28, 2022
- Kinky FIght Club Update 1.2 "Enter the dungeon"Dec 18, 2021
- Announcement & QuickfixAug 15, 2021
- Kinky Fight Club Update 1.1EAug 03, 2021
- Kinky Fight Club update 1.1DJun 24, 2021
- Kinky Fight Club Quick update! 1.1CMay 27, 2021
- Kinky Fight Club update 1.1BMay 25, 2021
Leave a comment
Log in with itch.io to leave a comment.