Dungeon Coup update 0.9


Hello everyone! I hope you are having a wonderful day!

Boy these last 40 days have been crazy, I've been progressing a lot on both Dungeon Coup and Project Nexus, and I'm super happy about it. Most of the stuff related to the hospital is almost finished so I'm able to work a bit more hours, but summer is hitting hard, and as much as I love it, boy sometimes it’s hard to work when the temperature is so high (and I don’t have an AC). But enough about me, let’s go to what we are here for:

What 's new?

Player controller update

No, this doesn’t mean that you can play with a controller. I completely remade and changed a lot of stuff on how the player interacts with the world (as in running, walking, etc). Now the camera follows the player, which allows the game to be played one-handed. This is the biggest update on this game yet for me, as it took a lot of time and work, but the new controller and camera make the game a lot better.

Camera update

Same as with the controller, the whole camera functionality has been changed and remade from scratch(mostly). The camera now has two modes:  Orbital and follow the player. You can change between modes with the Change camera key (Default C). You can still move the camera with the Camera movement keys (Default: J,K,L,I) and you can Zoom in and Zoom out with the mouse wheel. Also, with this new camera you can find in the options tab the possibility to invert X axis or invert Y axis.

The camera now also changes positions when a sex move is started to better focus on the action. (same system that is used in Kinky FIght Club)

New Bindings!

A new set of hand restraints have been added to the game, this time is a cross shaped pair of straps that force the wielder's hands to be in the back!

Dirty Talk Improvement

The Dirty talk text now rotates with the camera and keeps at a steady size when zooming in and out, allowing for easy reading even if you are spinning the camera!

Performance Mode toggle

The performance enhancement was something that I added on the last update, and it worked wonders for the old computers, but for the newer computers it didn’t make any improvement. If you were running the game at 60+ fps before, there wasn't any gain. However this system had a small “problem”, sometimes when the camera moved at certain angles it would hide the entire room, including where the player is, which allowed the player to see through everything and locate enemies or well, just see everything black. This only happened rarely, and never lasted more than 0.1 seconds, but in any case I didn’t want players who didn’t gain anything from the performance mode to have to deal with it’s downsides, so the performance mode is now optional and can be enabled and disabled in the Options tab.

Bug Fixes

It seems I finally managed to fix the most annoying bugs that had been plaguing the game for months:

  • Pursuers no longer spawn on start
  • Enemies will no longer move or go away while in a sex move
  • Enemies won’t drop to the ground when you are grabbed.

New Floor

The seventh floor has been added to the game! And this floor theme is latex!

This is the last of the “official” floors, with the only floor to add would be the Chaos floor (where you can meet every possible enemy!)

New character Slot

The 8th Character slot has been added to the game! And our default character is a sexy latina!

Randomized enemies improvements

The hair color for randomized enemies has been improved: Now it is more likely to get common colors (like black, brown, and blond) and there are no more chances to get shiny colors for the hair.

New Blindfold effect

The previous blindfold effect wasn’t very good, it was a good idea, afterall blindfolds reduce your vision, but it wasn’t fun to just see everything darker. Well, I remade it with a player suggestion and a bit of big brains. Now the blindfolds reduce your visibility on the world (rather than on the screen). While blindfolded in the challenger difficulty your vision radius is reduced to 1 meter (approx). This makes the game a lot more immersive, and difficult!

Balance update

Willpower regeneration has been reduced by an additional 35%. Now the game is at the difficulty it should have been for the last months. Also I made a change for immersion, due to a player suggestion: Now when cumming you lose 10% of your will and 35% of your stamina, which you quickly recover while lying in the ground.

Because cumming is tiring, but you can quickly recover that energy!

Pursuers fix

Pursuers will now properly keep pursuing the player, regardless of line of sight. (Update 0.6a broke this) in order to balance this their movement speed has been reduced by 5%. This may be fully reduced later if they probe to be too annoying.

New feature: Traps!

I added a new system for adding traps to the game, however there is only one trap currently in the game. Because of all the time I had to put on fixing the controller and camera, I'm out of time for testing the traps. I wanna focus on testing more how the new controller and camera work rather than adding more stuff that may cause bugs. So because of this, the only trap that is in the game currently is a rope trap that triggers an alarm.

If you traverse over the trap it will spawn a pursuer and lock it into finding you!

If you roll over, you won’t trigger the trap!

Minor changes

A lot of other things have been fixed, changed and/or updated, but this post is already too long to highlight every one of them.

And that’s all I have for today, friends!

I hope you guys like the new controller and camera, and enjoy the update.

An important announcement:

Dungeon Coup launch date will be set to end september.

Yep, it sucks, I know, but, I spent three times as much time as I expected on fixing the camera and controller (because I fired the guy that was going to help me with this), and I would rather have more time to test stuff. The bad thing about this is that launch has been delayed 40 days, the good thing about this is that to compensate for the extra time more features will be in the game for the launch.

If you haven’t yet, please go and wishlist the game, this helps me to get more eyes on the game, and the better the games perform, the more money I can put into hiring people to improve the games!

https://store.steampowered.com/app/1598300/Dungeon_Coup/

And lastly, as always I really wanna thank all of you who support us and the projects! This wouldn’t be possible without your support, and I super appreciate it! (and so does everyone else on the team that has a job thanks to all of you!) Thank you!

You can find the download link in patreon:

https://www.patreon.com/posts/52539749




And that’s it. Enjoy the game, have fun, stay safe friends!

Cheers!

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WOPS
I forgot to put the changelog:

Dungeon Coup - 0.9

Improved the Dirty talk text: now it rotates with the camera!

Fixed an issue that caused sometimes to spawn a pursuer in the player's room before he left the room.

Added a new Feature: Performance mode! This is actually a system that I implemented on the last update, but it was always working. Now it is optional, as it had a small side effect. (Sometimes it would hide the room completely, causing you to see everything black except the characters).

Added a new Feature: Change camera settings: When pressing the key (Default:C) you now can change between two cameras: one that rotates with the character, and one that doesn't and only rotates with the mouse. when you press the Change camera button, your camera position is instantly reset.

Added two new options: Invert X and Invert Y. You can enable or disable inverting these axises for the camera movement.

Rearranged the Cum voice volume to match the rest of the sounds volume.

Added the 7th Floor: this one is themed: Latex!

Added the 8th Custom character slot.

Improved the Hair colors for random enemies, there won't be any enemies with randomly generated shiny hair colors.

Greatly improved the Blindfold "blind" effect for hardcore difficulty. Blindfolds now reduce your visiblity radius instead of just darkening your screen.

Smart Camera positioning: Now when entering any sex move your camera position will be adjusted to look better at the action. After leaving the sex scene, your camera position will be restored to the position it was previously.

Immersion change: Now when cumming you lose 10% of more of your will and 35% of your stamina, which you quickly recover while lying in the ground.

Pursuers will now properly keep pursuing the player, regardless of line of sight. (Update 0.6a broke this)

Enemy pursuers movement speed reduced by 5%.

Reduced Willpower regeneration by an 35%. Now it is back to the numbers it should have been.

Fixed an issue that caused bras to not be removed sometimes.

Fixed the big bad bug that caused sometimes enemies to start running away while fucking.

Added a new feature: Traps!

Added a toggle for enabling and disabling traps in the Custom menu.

Once again the customization menu has been improved and the font on most of the tooltips has been made more clear.